We created the Adventurers' Academy because we love tabletop games, and we love sharing them with other people that do, too.
We seek to be a friendly, accessible place for new players to learn more about our favorite hobby. We seek to capture the magic and adventure of tabletop gaming through a storefront that's part medieval tavern and part wizarding school.
Most of all, we seek to be a source of comradery and connection—a community where anyone feels welcome to sit down at the table and pick up the dice.
HEADMASTER
Justin is the keeper of gaming knowledge and a dungeon master extraordinaire. He ardently believes that goblins have French accents and a deep appreciation for high culture.
HEADMISTRESS
Kayla is head of arcane technology and design. Her proudest achievement is making an elaborate D&D battle map entirely of gingerbread and candy.
CHIEF HELLHOUND
Quinn oversees the day-to-day operations of the Academy from behind the counter. Her favorite pastimes include food, treats, snacks, and stealing the headmaster's hat.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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