In the game Reef, players take on the role of a coral reef, carefully selecting colors and patterns in which to grow and expand. On each turn, players can choose to pick up a new card from a choice...
In River Valley Glassworks, you either place a token from your hand onto one of 6 river tiles and collect tokens from one of the two adjacent river tiles, or you take tokens from the lake to replen...
The valley is in turmoil: the King is on his way! What a pride it would be for your lineage to have the King's court taking a break in your castle! Use the powers of the wizard and the fool to attr...
While exploring a mysterious Egyptian pyramid, you discover a huge vault. There lie the Ancient Relics of Tutankhanine, the Cursed Pharaoh! Were the legends true? Examining the symbols on the Phara...
Autumn is coming to an end in the Savernake Forest… Help the animals gather and store food for the winter! Savernake Forest is a game where 2-4 players build their own section of the forest with ...
It's up to you to design the best city block using patterns from the exciting Cube Shaker. You'll place a mix of building tiles to help grow the thriving city. The best design wins the game! Are YO...
The Vampire Council is looking to hire a new City Planner to turn Transylvania, into the world's newest tech haven! You and your rivals are competing to land the job. Create a diverse cityscape for...
A fast-thinking, push-your-luck, bluffing game that's a mix between Balderdash and The Chameleon.NO ANSWERS? NO PROBLEM: You don't need to know lots of trivia — all you need to do is make something...
The Rebel Alliance fights valiantly against the tyranny of the Galactic Empire. Each new victory brings the Rebels hope, and each heroic sacrifice strengthens their resolve. Still, the Empire's res...
Standalone Summoner Wars Starter Set containing the Phoenix Elves and the Tundra Orcs.This Second Edition Starter Set provides two complete faction decks not found in the Second Edition Master Set,...
It's a party platter of mega maki, super sashimi, and endless edamame in this Deluxe Edition of the bestselling Pick and Pass Card Game! You still earn points by picking winning sushi combos, but n...
TEN™ is an exciting push-your-luck and auction game for the whole family! Players draw cards one-at-a-time, trying to add as many as they can without exceeding a total value of TEN, or they bust! P...
September 1939: The commander of the Admiral Graf Spee receives the order to sink as many British freight ships as possible in the South Atlantic. The objective is to intercept the ships crossing t...
A Battle of Wits (a Princess Bride game) is an exciting game of bluff and double bluff for between two and ten players. A row of goblets sit in the middle of the table, ready to be filled with eith...
The tiny hamlet of Millers Hollow is beset by monstrous enemies hidden in their midst!Werewolves of Millers Hollow is a social game of deduction and suspicion for eight to eighteen players. Some of...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '