Investigative cosmic horror in D&D? So you thought that was impossible, eh? Well, read on!The adventure picks up in the rough and tumble port town of Port Mandei. Port Mandei passes for the com...
A New Companion for Your Adventures through all of Space and Time!The wild adventures of everyone's favourite Time Lord come to the world's most popular roleplaying game in Doctors and Daleks.Take ...
The end of the world has finally come…Apocalisse is the ultimate RPG about the Book of Revelation of St. John that will lead you into the final war between angels and demons. Fight for humanity, co...
Objects of Intrigue can be used to generate random quest starters, monster encounters, and exciting trinkets in a variety of environments. Each card has four possible outcomes for added versatility...
Adventures in the Household is a 5E supplement about Littlings, little folks living grand-tiny adventures in a big abandoned House. Set in a regency-like era, 100 years after the disappearance of t...
In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves ...
A rogues gallery of boss monsters is on the loose - round 'em up in this 250+ page book!Say hello to the squabbling duo Pork and Bean, Blrrk the sentient ooze mob boss, the twisted tooth-fairy the ...
Expand your game with a massive selection of menacing monsters. Evade the deadly toxins of the other-worldly abezrogest, befriend an adorable, fiery flamtarn and go toe-to-toe with the undead battl...
Taverns are a frequent feature in almost every fantasy roleplaying campaign, yet they're rarely given time to shine. That ends now. Your party's tavern visits will no longer be a means to an end. W...
Goodman Games presents Original Adventures Reincarnated #7, Dark Tower. Untold riches, ultimate power, undying glory, and gruesome death can all be found in Dark Tower!Dark Tower is an homage to th...
Run your own domain and go to war! Kingdoms & Warfare allows players to lead an organization that takes on villainous realms in shadowy intrigues, and build an army to battle tides of enemies. ...
It's not the destination, it's the journey.”From the award-winning team that brought you Doctors and Daleks, Adventures in Middle-earth, and Victoriana 5e comes Uncharted Journeys for 5e! Uncharted...
Dangerous Destinations will help you create all manner of adventuring locations to populate the worlds in which you play, be they existing settings, or your very own.Inside, you'll find easy-to-use...
The Tome of Heroes is the essential expansion for every 5th Edition roleplayer. It contains rules for new character races and subclasses, weapon options, and powerful spells, as well as new equipme...
Make your fantasy tabletop role-playing game even more epic with hundreds of creative and unexpected details to keep your story fresh, your settings vivid and alive, and your friends guessing!Take ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '